UX design framework - Behaviour
Using an image of the iPad seems a good way to herald in behaviour, the third part of the UX design framework.Well it catches eyes and seems to spark off plenty of opinion. Here I explore how they launched the product using a design principle relating to human behaviour.
An appreciation of why we behave in the ways we do is integral to designing a good experience.
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The UX design framework - Visual Design
In the second part of the UX design framework I look at visual design and its effect on the user experience.Here I look at the different elements that make up how we see interfaces and the importance of aesthetic qualities in our experiences with products and websites.
This image is courtesy of Andy Field (Hubmedia)
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The UX design framework
This is part one of a six part series about a design framework that can be followed when designing user experiences.It will concentrate particularly on contextual design issues and though mainly on screen based interactions it should be expanded in future to those areas beyond the screen.
It is a work in progress, but an attempt to address the need for some framing of the problems we face as UX designers in the diverse environments we will be operating in. Both now and in years to come.
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UXBASIS Wins!
Euro IA summit in Copenhagen saw Hello's UXBASIS win the IA Jam session 2009.Though a small field of runners it was great to get positive feedback.
Our hope is to print the tools as cards to enable us to conduct collaborative workshops with those who work outside of the UX realm. You can read the post on the subject below and embed the tools in your own blog for reference.
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Wireframes still the hub?
One of the most popular posts on this blog is the about wireframes and their role in web design and developmentThe post has been updated to include a recent talk I conducted for Hello Group about the role it plays and how it fits within a digital agency
Wireframes are here to stay, but how we create them will probably change...
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