UX Design Framework - Usability
Usability is a well established part of UX but acceptance by industry should not undermine the other factors involved in designing for experiences.The final part of the series puts forward the notion that usability is the baseline to start from when designing products or services.
Satisfy these elements and the design achieves an immediate level of integrity, becoming better for the efforts made in this area.
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UX Design Framework - Persuasion
Persuasion, an ethically charged element of the UX design framework, is explored in the penultimate post for this series.As social factors play an increasingly important role in the design of systems, some of the factors that create influence are explored here.
Persuasion is an area of UX that is developing rapidly as contextually aware products become commonplace.
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UX Design Framework - Interaction
The fourth in the series explores the principles associated with interaction as a core element of user experience design.Interaction design - the most recognised discipline within UX, has benefited from established principles from other fields of design.
Here I take a look at the principles that make up this important field.
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UX design framework - Behaviour
Using an image of the iPad seems a good way to herald in behaviour, the third part of the UX design framework.Well it catches eyes and seems to spark off plenty of opinion. Here I explore how they launched the product using a design principle relating to human behaviour.
An appreciation of why we behave in the ways we do is integral to designing a good experience.
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The UX design framework - Visual Design
In the second part of the UX design framework I look at visual design and its effect on the user experience.Here I look at the different elements that make up how we see interfaces and the importance of aesthetic qualities in our experiences with products and websites.
This image is courtesy of Andy Field (Hubmedia)
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