Six Circles - An experience design framework

Several posts written here have been compiled into an ebook with extra reflections on what UX can bring to industry and team organization.

'Six Circles' refer to the six themes that define experience design work to me personally, and it is a personal view on design principles that have been embraced for years.

Two years in the making this free book is only available as an epub at the moment but depending on interest other versions may be made available.
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Reflective practice and design thinking form the basis of considered and successsful designs. Find essays concerning how reflective practice underpins design >>


Process and case stories about how to manage a design process that involves stake holders from different disciplines and some posts discussing Agile and UX and how they can work together >>


These pages give you an idea of what techniques to use to obtain the best results in a user centred design process. The tools stated here refer to being used in a commercial agency environment >>

What makes a good UX designer?

When I wrote this there were a few comments about how this article could be about any good professional.

The purpose of this was to outline that those in this profession usually have a degree of empathy and intuition that you will not find in many other professional disciplines.

The post was picked up by Smashing Magazine and I guess the question is a valid one!

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Prospecting in the 21st Century

Differences of opinion on where UX should sit in terms of company culture and the role it plays in innovation are outlined in this post and was prompted by a variety of viewpoints shown linked to here.

The concept of baked-in marketing, why UX must be present in the advertising industry and risk and innovation are covered to give another perspective to what we do as UX designers (wherever we do it).

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The What, When and Why of Wireframes

Often the UX designer's weapon of choice, so often maligned (and yet used by everybody working in development at some stage) the post attempts to paint some fundamentals of what they are for, why they should be used and when they should be used in a project lifecycle.

Not to say this is complete - it could take a book to go into this subject, but an overview of how they still have an important role to play in web development.

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