Posts Tagged ‘Design Practice’

Usability is dead….the write up

Thursday, June 25th, 2009

A title as loaded as Usability is Dead needs some sort of explanation that a presentation can’t really convey.

SmallK KForum – a Danish site serving all those involved in communication, gave me an opportunity and asked for a write up. You can read it here (in English).

Hopefully the article goes some way in describing how as a UX community we need to start collaborating more and moving away from formulaic thinking.

Creativity is back in a big way, fuelled by context and relevance…

Usability is dead…

Friday, June 19th, 2009

 

UID  

On Wednesday (17 June), I attended the SIGCHI Interaction Design Day at Copenhagen’s ITU. It’s an impressive building and apt to host an event about technology and our interaction with it.

    

I also did a talk about Usability and user centred design and how user experience is always key in what we make.

    

You can see the presentation on SlideShare here and I will be writing an article about it published next week. I have placed the notes here

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Paper Swans and Play-Doh

Sunday, January 25th, 2009

 

0321429168  

Analog In, Digital Out: Brendan Dawes on Interaction Design

There have been several events where one speaker really shone out from  the rest, and this alongside the more celebrated thought leaders in the UX field. His delivery can best be described as entertaining, humorous story-telling. As the title of the post suggests, he has a different approach to illustrate the importance of interaction design.

 

His book has been out since 2006 but despite the arrival of the iPhone and Wii his observations are just as important today. Brendan Dawes’ book, ‘Analog In, Digital Out‘ is an important work to this domain for many reasons.

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Holistic concept models: an ROI blueprint

Sunday, November 30th, 2008

 

process    I read a post recently that illustrated how concept models are rarely used in the right way and are often  misunderstood. Are they really worth doing at all?

 

Now seems a good  time to expand on the tool that Dan Brown has popularised through his book Communicating Design. Not as simply a stand alone tool but one that can provide a blueprint for giving solid ROI on design, analytics and testing.

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Defining UX

Friday, November 14th, 2008

 

alphabet-of-design-classics  

I was asked what UX people did recently. I came up with the usual descriptions that you can read anywhere – we do interaction design, information architecture and usability. But that means little to most people and that’s a problem that has an impact in business.

Maybe we can look at this again in simplest terms. What are our aims? We strive to make digital products better to use, more enjoyable to experience and, at best, memorable.

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Extending the experience

Saturday, October 11th, 2008

 

showitagain  

Synthesis of research, business culture and product goals ensures a UX team sits in the middle of a web development process. However the team can benefit by not being solely project focused…

 

User experience is heavily associated with brand experience and as technology becomes less visible and more pervasive, the two elements will converge into one. User experience adds substance to the brand experience – experience design defines the brand.

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The what, when and why of wireframes

Thursday, June 26th, 2008

wireframe_icon.psd

I recently presented at a conference on the humble wireframe and thought it would be a good idea to run through some key points. I have also noted that some feel the wireframe is dead, though if anything its more alive now than ever. Pay heed to 37 signal’s take on the subject…

If a wireframe document is destined to stop and never directly become the actual design, don’t bother doing it. If the wireframe starts as a wireframe and then morphs into the actual design, go for it.

Being that UX team of one

Thursday, May 8th, 2008

 

leah_buley   Leah Buley – How to be a UX team of one
If there was an award for the most enthusiastic and passionate speaker I think Leah Buley would take it.Her presentation, How to be a UX team of one was a real hit, at the recent IA Summit in Miami. Anything with cartoons immediately gets my vote.

It was engaging and inspirational with the hand drawn elements serving to convey the speaker’s personality and it was a refreshing change to the usual slides. (more…)

IA convergence and emergence

Monday, May 5th, 2008

 

P11_AndrewHinton
Andrew Hinton (Inkblurt) –
linkosophy  

Ok a bizarre word to start off with. That grabbed the attention and yes, the talk covered links. But it was more about an explanation of IA, and as Hinton stated, ‘moving the conversation about it forward’.

From the start Hinton mentions emergent theory and I think that’s a very good place to start. If you look at the practice of Information Architecture it is very much in an emergence. It is only as old as web design itself.

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IA and its changing general dynamics

Thursday, May 1st, 2008

 

milan   Mathew Milan – The Information Architect and the Fighter Pilot

If you click the image to the left you will go to a response to the presentation by Mathew Milan, that contains the presentation slides with audio and numerous comments from readers beneath it.

From my point of view this was the most thought provoking of the presentations because it touches on elements of my design education, that of reflective practice. But it is really important because of the ramifications of Milan’s observations, and the ensuing discussions

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